This was fixed in later revisions, but it seems there's still a remnant of it somewhere when taking screen captures.īack when that bug was around, it only affected NTSC versions of the game. I think this might be related to an old bug with the game in previous versions of GSdx/PCSX2 where the screen would only show half of it while playing. When GSdx is set to Native Res, the height is correct, but this obviously results in bad quality. Instead of having 1920x1080, it was saved at 1920x521. But then after checking on them, I noticed the height was wrong. I was taking some screenshots using the GSdx screenshot function (F8 while in-game). I should mention that this isn't a major or severe bug, but it should still be reported I guess.